directed by Amy Rummenie
puzzles by David Pisa
August 3 - 13, 2006
The 1926 Condos
Billed as a theatrical puzzle game in a new home with a long-forgotten history, 1926 Pleasant was an experimental theatre piece in which the audience discovered clues and solved puzzles that moved the action of the story forward. 1926 Pleasant had a tremendously successful run at The Minnesota Fringe Festival, selling out 18 of its 20 performances.
"It's a puzzle -- literally. And you get to help put it together. There are two threads and many pieces to this intriguing, enigmatic trip through an unfinished condo at 1926 Pleasant Av. S. One part of the ghost story has the audience putting together large boxes, small clues and scraps of paper in search of a mystery. The other strain follows two actors who are playing out the increasingly spooky and macabre aftermath of a long-ago fire in this building. And what's with all the owls?"
- Graydon Royce, Star Tribune
|edward||John Heimbuch||concept and story||Amy Rummenie|
|grace||Cherri Macht||David Pisa|
|owl/girl||Liz Schwartzrock||puzzle design||David Pisa|
|Nadia Hulett||direction||Amy Rummenie|
|story collaborators||Cherri Macht|